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Alber Silva
Alber Silva
3D Hard Surface Designer
San Miguel, Ecuador

Summary

3D Artist from Ecuador. I have over seven years of experience and have worked on a variety of projects that included; low poly models for games, virtual trainings, scenes for VR, videogames and high detailings models for photorealistic renders. I am comfortable working in a variety of styles and am always looking for a good artistic challenge. My main skills are: modeling and texturing of vehicles and machinery. I enjoy to make this activity.

Skills

Hard Surface Modeling3D ModelingTexturingTransport DesignUv´s mapping

Software proficiency

Maya
Maya
Substance 3D Painter
Substance 3D Painter
Keyshot
Keyshot
Photoshop
Photoshop
ZBrush
ZBrush
Unity
Unity
RizomUV
RizomUV
SpeedTree
SpeedTree
Blender
Blender

Productions

    • TV Production
      Vehicle Modeling Course - Autodesk Maya
    • Year
      2022
    • Role
      Instructor
    • Company
      3dExtrude Tutorials
    • Commercial / Advertisement
      KDA ALL OUT
    • Year
      2021
    • Role
      Set and Prop Modeling
    • Company
      Gizmo
    • Commercial / Advertisement
      GAME OF THRONES HEROES 2021
    • Year
      2021
    • Role
      Prop and Vehicle Modeler
    • Company
      Gizmo
    • TV Production
      Introducción al Modelado de Vehículos en 3D
    • Year
      2019
    • Role
      Instructor
    • Company
      Doméstika

Experience

  • Online Tutor for the master's degree in 3D production at Animun Advanced Creativity School
    October 2022 - Present

    Generation of content/lessons and follow-up for the Superior Master in 3D Scenario Modeling and Lighting.

  • 3D Artist at Detachment East VFX
    Morelos, Mexico
    July 2022 - Present

    Modeling, optimization, UV unwrapping and texturing assets for production.

  • 3D Generalist at Geta Club Play
    Medellín, Colombia
    November 2020 - July 2022

    Assets modeling for video games.

    Unwrapping.

    Trim Sheet texture creation.

    PBR Texturing.

  • Environment Artist_Freelance at Gizmo
    Argentina
    August 2020 - September 2020

    Modeling of environments and setting assets for scenes, work that included modeling, optimization and uv mapping.

  • Instructor at Doméstika
    San Francisco, United States of America
    July 2019 - Present

    Instructor of a On-Line Training; Introduction at the vehicles modeling, that includes: modeling, unwrapping, texturing and rendering using Maya, RoadKill, Substance Painter, KeyShot and Photoshop.

  • Freelance 3D Designer at Moving Message Co
    Colombia
    April 2019 - November 2019

    3D Modeler of Low Poly vehicles for using in VR, that includes: Modeling, optimizing, unwrapping and texturing the assets.

  • 3D Modeler at WEBCREEK ECUADOR
    Quito, Ecuador
    April 2017 - June 2020

    Modeling of: machinery and vehicles, such an main activity.

    Generating UV maps for texturing process.